* Detected CPU: GenuineIntel Pentium-III, F6/M7/S10, 2700.00 mhz, 33-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 29362 files cached, 5377Kb memory used.
Init FileSystem 1.347969 sec
'xrCore' build 3116, Aug 15 2007
Initializing Engine...
Executing config-script "user.ltx"...
[c:\program files\gsc world publishing\s.t.a.l.k.e.r. - lfa мод\userdata\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[2459916 K], reserved[26516 K], committed[73504 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[7186 K], process heap[673 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1039 K], smem[0 K]
Executing config-script "c:\program files\gsc world publishing\s.t.a.l.k.e.r. - lfa мод\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[16], prop=[
! cant convert dik_name for dik[17], prop=[
! cant convert dik_name for dik[18], prop=[
! cant convert dik_name for dik[19], prop=[
! cant convert dik_name for dik[20], prop=[
! cant convert dik_name for dik[21], prop=[
! cant convert dik_name for dik[22], prop=[
! cant convert dik_name for dik[23], prop=[
! cant convert dik_name for dik[24], prop=[
! cant convert dik_name for dik[25], prop=[
! cant convert dik_name for dik[26], prop=[
! cant convert dik_name for dik[30], prop=[
! cant convert dik_name for dik[31], prop=[
! cant convert dik_name for dik[32], prop=[
! cant convert dik_name for dik[33], prop=[
! cant convert dik_name for dik[34], prop=[
! cant convert dik_name for dik[35], prop=[
! cant convert dik_name for dik[36], prop=[
! cant convert dik_name for dik[37], prop=[
! cant convert dik_name for dik[38], prop=[
! cant convert dik_name for dik[39], prop=[
! cant convert dik_name for dik[44], prop=[
! cant convert dik_name for dik[45], prop=[
! cant convert dik_name for dik[46], prop=[
! cant convert dik_name for dik[47], prop=[
! cant convert dik_name for dik[48], prop=[
! cant convert dik_name for dik[49], prop=[
! cant convert dik_name for dik[50], prop=[
! cant convert dik_name for dik[51], prop=[
! cant convert dik_name for dik[52], prop=[
! cant convert dik_name for dik[112], prop=[
! cant convert dik_name for dik[121], prop=[
! cant convert dik_name for dik[123], prop=[
! cant convert dik_name for dik[145], prop=[
! cant convert dik_name for dik[146], prop=[
! cant convert dik_name for dik[148], prop=[
[c:\program files\gsc world publishing\s.t.a.l.k.e.r. - lfa мод\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "c:\program files\gsc world publishing\s.t.a.l.k.e.r. - lfa мод\gamedata\config\rspec_extreme.ltx"...
! Unknown command: r__dtex_range
! Unknown command: r__ssa_glod_end
! Unknown command: r__ssa_glod_start
! Unknown command: r__wallmark_ttl
! Unknown command: rs_detail
! Unknown command: rs_skeleton_update
! Unknown command: vid_bpp
[c:\program files\gsc world publishing\s.t.a.l.k.e.r. - lfa мод\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "c:\program files\gsc world publishing\s.t.a.l.k.e.r. - lfa мод\gamedata\config\default_controls.ltx"...
[c:\program files\gsc world publishing\s.t.a.l.k.e.r. - lfa мод\gamedata\config\default_controls.ltx] successfully loaded.
[c:\program files\gsc world publishing\s.t.a.l.k.e.r. - lfa мод\userdata\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:68BE]: ATI Radeon HD 5700 Series
* GPU driver: 8.17.10.1107
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 2407 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_aref'
! Version conflict in shader 'def_shaders\def_aref_v'
! Version conflict in shader 'def_shaders\def_trans'
! Version conflict in shader 'def_shaders\def_trans_v'
! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
! Version conflict in shader 'def_shaders\lod_old'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'effects\watertest-1'
count of .thm files=93
load time=65 ms
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
! Missing ogg-comment, file: c:\program files\gsc world publishing\s.t.a.l.k.e.r. - lfa мод\gamedata\sounds\characters_voice\scenario\video\intro_gsc_wp_r.ogg
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [544 ms]
"c:\program files\gsc world publishing\s.t.a.l.k.e.r. - lfa мод\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 70068 K
Кэширование объектов...
Loading objects...
Loading models...
* [prefetch] time: 3913 ms
* [prefetch] memory: 84874Kb
* phase time: 3964 ms
* phase cmem: 144072 K
Сервер: Старт...
* phase time: 54 ms
* phase cmem: 144319 K
Сервер: Загрузка симуляции жизни...
* phase time: 7 ms
* phase cmem: 144319 K
Создание новой игры...
* Creating new game...
* Loading spawn registry...
* 1416 spawn points are successfully loaded
* Saving spawns...
* Saving objects...
* 1952 objects are successfully saved
* Game all.sav is successfully saved to file 'c:\program files\gsc world publishing\s.t.a.l.k.e.r. - lfa мод\userdata\savedgames\all.sav'
* New game is successfully created!
* phase time: 325 ms
* phase cmem: 158001 K
Сервер: Соединяемся...
MaxPlayers = 32
* phase time: 27 ms
* phase cmem: 158017 K
Клиент: Соединение с localhost...
Player not found
* client : connection accepted - <>
* phase time: 18 ms
* phase cmem: 158058 K
Открытие потока...
* phase time: 17 ms
* phase cmem: 158058 K
Загрузка формы объектов...
* phase time: 3837 ms
* phase cmem: 230725 K
Загрузка шейдеров...
* phase time: 389 ms
* phase cmem: 231729 K
Загрузка геометрии...
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65466 verts, 2045 Kb
* [Loading VB] 17208 verts, 537 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 46595 verts, 1456 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 53181 verts, 1661 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 228285 indices, 445 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 14030 verts, 164 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 718302 indices, 1402 Kb
* phase time: 850 ms
* phase cmem: 232089 K
Загрузка базы пространств...
* phase time: 2747 ms
* phase cmem: 236511 K
Загрузка детальных объектов...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 50 ms
* phase cmem: 236553 K
Загрузка секторов и порталов...
* Loading HOM: c:\program files\gsc world publishing\s.t.a.l.k.e.r. - lfa мод\gamedata\levels\l01_escape\level.hom
* phase time: 16 ms
* phase cmem: 236742 K
Загрузка ИИ объектов...
- Loading music tracks from 'l01_escape_musics'...
* phase time: 20 ms
* phase cmem: 236782 K
Клиент: Создание...
- Game configuring : Started
- Game configuring : Finished
* phase time: 235 ms
* phase cmem: 244776 K
Загрузка текстур...
* t-report - base: 1427, 556278 K
* t-report - lmap: 7, 7168 K
* phase time: 3697 ms
* phase cmem: 244776 K
Клиент: Синхронизация...
* phase time: 11 ms
* phase cmem: 244776 K
* [win32]: free[1302200 K], reserved[72036 K], committed[1185700 K]
* [ D3D ]: textures[563446 K]
* [x-ray]: crt heap[244776 K], process heap[8508 K], game lua[5134 K], engine lua[210 K], render[0 K]
* [x-ray]: economy: strings[1596 K], smem[28221 K]
Intro start 12904
* MEMORY USAGE: 264917 K
- Disconnect
- Destroying level
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [442 ms]
"c:\program files\gsc world publishing\s.t.a.l.k.e.r. - lfa мод\bin\xr_3da.exe"
* phase time: 2 ms
* phase cmem: 176090 K
Сервер: Старт...
* phase time: 100 ms
* phase cmem: 162488 K
Сервер: Загрузка симуляции жизни...
* phase time: 9 ms
* phase cmem: 162488 K
Загрузка игры "Витёк_autosave.sav"...
* Loading spawn registry...
* 1416 spawn points are successfully loaded
* Loading objects...
* 1975 objects are successfully loaded
* Game Витёк_autosave is successfully loaded from file 'c:\program files\gsc world publishing\s.t.a.l.k.e.r. - lfa мод\userdata\savedgames\Витёк_autosave.sav' (0.481s)
* phase time: 480 ms
* phase cmem: 167085 K
Сервер: Соединяемся...
MaxPlayers = 32
* phase time: 11 ms
* phase cmem: 167085 K
Клиент: Соединение с localhost...
Player not found
* client : connection accepted - <>
* phase time: 10 ms
* phase cmem: 167110 K
Открытие потока...
* phase time: 20 ms
* phase cmem: 167110 K
Загрузка формы объектов...
* phase time: 3093 ms
* phase cmem: 226603 K
Загрузка шейдеров...
* phase time: 574 ms
* phase cmem: 227319 K
Загрузка геометрии...
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65128 verts, 2035 Kb
* [Loading VB] 56505 verts, 1765 Kb
* [Loading VB] 9622 verts, 300 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 57613 verts, 1800 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 28554 verts, 892 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 204279 indices, 398 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 52032 verts, 609 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 897858 indices, 1753 Kb
* phase time: 1097 ms
* phase cmem: 227286 K
Загрузка базы пространств...
* phase time: 596 ms
* phase cmem: 228932 K
Загрузка детальных объектов...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 34770 v(20), 25132 p
* [DETAILS] Batch(61), VB(679K), IB(147K)
* phase time: 85 ms
* phase cmem: 228938 K
Загрузка секторов и порталов...
* Loading HOM: c:\program files\gsc world publishing\s.t.a.l.k.e.r. - lfa мод\gamedata\levels\promzone\level.hom
* phase time: 37 ms
* phase cmem: 229010 K
Загрузка ИИ объектов...
- Loading music tracks from 'l02_garbage_musics'...
* phase time: 31 ms
* phase cmem: 229029 K
Клиент: Создание...
- Game configuring : Started
- Game configuring : Finished
* phase time: 20 ms
* phase cmem: 230548 K
Загрузка текстур...
* t-report - base: 1605, 559921 K
* t-report - lmap: 28, 28675 K
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 5028 ms
* phase cmem: 230549 K
Клиент: Синхронизация...
* phase time: 10 ms
* phase cmem: 230549 K
* [win32]: free[1235524 K], reserved[79480 K], committed[1244932 K]
* [ D3D ]: textures[588597 K]
* [x-ray]: crt heap[230549 K], process heap[8508 K], game lua[5802 K], engine lua[140 K], render[795 K]
* [x-ray]: economy: strings[1420 K], smem[28207 K]
* MEMORY USAGE: 234630 K
FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
[error]Line : 73
[error]Description : <no expression>
[error]Arguments : LUA error: ...\s.t.a.l.k.e.r. - lfa мод\gamedata\scripts\_g.script:20: bad argument #2 to 'format' (string expected, got no value)
stack trace: